This is how you can simply turn ATS into a VR game. I'm running this on my Meta Quest 2 using the link cable.
If you are using 'Airlink' 'Virtual Desktop' or any headset other than a Quest, replace 'oculus' in the 'launch options' with 'openvr'
Quest 3.
Add 'openxr' in the 'launch options' launch the game and select dx11
HOW TO TURN THEATRE MODE OFF.
• HOW TO TURN OFF THEATRE MODE IN STEAM...
Troubleshooting:
Q: I don't have menus in my headset, they are still on my monitor, like in regular nonVR version.
A: The F11 key switches menu between 3d in HMD and 2d on monitor.
Q: I use Oculus, and have this weird ingame rubberbanding.
A: It may be an issue with ASW turning on and off when hardware struggle to maintain steady 90fps.
Try forcing ASW always on by pressing CTRL + NUMPAD 3 hotkey combination or through Oculus tray tool.
Alternatively you may disable ASW completely with CTRL + NUMPAD 4 combination.
Q: My big issue ATM is being way too far back in the seat. Even after using the in cab adjustment move forward, I still feel way too far back. My only fix right now is moving way back in my comp chair, pressing few to recenter, and them move forward...sadly a can't reach back far enough to really set the correct position, any suggestions?
A: Try using SteamVR's reset seated position option first, and then adjust your position using ingame options.
Workaround to enable alwayson Motion Smoothing for ATS:
Q. What is it and why should I care?
A. Motion Smoothing is a recent reprojection technique for Vive/Vive Pro headsets now available in SteamVR Beta. If you don't want to deal with complications of beta, better wait for feature being added into stable SteamVR build. You can read more about Motion Smoothing here.
Theory:
AlwaysOn motion smoothing option is available on the Applications tab of SteamVR. Choosing this option for a given application will force that application to half framerate (45 fps on a 90 Hz headset) with motion smoothing always on. This is useful for games that don’t deal well with variable framerate when changing between full and half framerate. Some games have shown issues with their physics simulations and movement algorithms that is noticeable to users. This is a perapplication setting. No global setting is being made available to avoid users accidentally forcing on half framerate for all apps. You must optin for each application.
Practice:
Start ATS, then alttab on your monitor to SteamVR. Game would appear in Application tab as amtrucks.exe Change setting there and alttab back to the game. That's it! SteamVR will remember your settings when you run game next time.
Thanks to Zflash for this finding.
MY SPECS AT THE TIME OF RECORDING:
VR Headset: Quest 3.
Processor: AMD Ryzen 7 5800X 8Core Processor.
Graphics Card: NVIDIA GeForce RTX 3060.
Connected with Link Cable.
Buy your Quest headset using this link, and you will get $29/£23 to spend at the Meta Quest Store:
https://www.meta.com/referrals/link/M...
#americantrucksimulator #americantrucksimulatorvr #virtualreality
/ @mickmanchester.