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How to Render Quickly and Easily

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Tyler Bourne Art

Hello, and welcome! My name is Tyler, I'm a concept artist working in the game industry. I've worked on projects for a multitude of clients, ranging from Indie studios to larger AAA game studios such as Epic Games and Blizzard.

In today's episode we'll look at a brief overview of how to render, and applying flat colors and basic shadows to a sketch. I tried to keep it pretty basic, but hopefully it'll provide some ideas that can be applied to more intricate renderings.

We also briefly look at some other options, like gradients maps, to further provide some ideas that you may be able to implement in your work.

Of course, if you have any other methods that you prefer, feel free to share!

Chapters:
0:00 Intro
0:28 How to Render a Sphere
3:45 Process Breakdown
4:27 Silhouette and Lasso Tool
5:39 Flat Colors on Clipping Masks
6:58 Rendering with Adjustment Layers
8:52 Changing Colors
9:20 Selecting Specific Areas
12:13 Painterly Examples
12:57 Gradient Maps Marc Brunet
13:30 Aaron Blaise's Process
13:54 Outro

Follow me on Artstation:
https://www.artstation.com/tylerbourne

Follow me on Instagram:
  / tylerbourneart  

Other art channels you might enjoy:

Tyler Edlin    / @tyleredlin84  
Scott Robertson    / @scottrobertsondesign  
Marco Bucci    / @marcobucci  
Jordan Grimmer    / @jordangrimmer  
Trent Kaniuga    / @trentkaniuga  
Adam Duff LUCIDPIXUL    / @adamduffart  
Hardy Fowler    / @fowlerillus  
Grady Federick    / @gradyfrederickart  
Forrest Imel    / @forrestimel  
Ben Eblen    / @beneblendesign  
Max Hay    / @maxhayart  
Jel Arts    / @jelarts  
Kelsey Rodriguez    / @kelseyrodriguez  
‪@ArseniKatsela‬    / @arsenikatsela  

Music:
Jesse Gallagher Spirit of Fire

#art #sketch #sketching #digitalart #draw #drawing #drawingtutorial #tutorial #render #rendering #howtorender #digitalpainting #painting

posted by acaumadasbg