One important tool in Dash is Decal Scatter, which can together with other tools in Dash really help your workflow in Unreal Engine 5. In this video, Jonathan goes over how you can easily scatter decals to break up repetition or add important details in UE5.
Of course, Decal Scatter includes many similar settings to the other tools in Dash, such as scaling, proximity, and masking. Since it's a procedural tool, the decals adjust automatically to changes to the surfaces they are scattered on top of.
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This video is part of a series of minitutorials on various Polygonflow Dash features. The rest are available here: • Dash Tools Tutorials
In case you missed it, Dash 1.5 is now available, more info here: https://bit.ly/Dash150Notes
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