The Sonicware Liven XFM is a great synth but also has its share of limitations. Here are some workaround solutions for these limitations as well as some hidden features to help unlock its potential:
0:00 Extra Voices
1:20 Recording chords (Using 1 voice)
1:45 Double Pattern Length
2:02 Sidechaining
3:08 LFO Sync
4:25 Virtual Analog
5:15 WaveShaping
5:54 SubOscillators
6:55 Detuning
7:53 PWM?
8:15 Bass and Melody on same track
9:35 Wavetable basics
10:10 Custom Wavetables
11:16 More Wavetable options
15:00 Modulation Matrix
17:17 More Source & Destination Routing
18:55 4 LFOs
20:01 Layering Kick and Snares
20:40 Unquantizing
20:50 Increasing grid resolution
21:04 Kick and Snare on same beat
21:35 Drum and Bass Drum pattern
21:50 Extra Tracks
22:45 High hat sound design
23:22 MultiEffects
25:09 Full Track (Drum and Bass)
Extra Tips:
if not highlighted enough...turning off pitch/envelope locking in the X Engines adds a whole other layer of modulation to tweek with widely variable results. It can also act as a good way to slightly or drastically detune patches, as well as produce many "happy accidents."
when creating different waveshapes in the section above, the tone knob also has a significant effect on shaping the waveform
The Log and R.Log LFO waveshapes are great to make unique wavetables in the XLFO engine
Another multieffect is the chorus, which adds vibrato/tremolo at high speeds (greater than 60)
Layering the kick and snare using 1 voice can also be done in the XFORM lab (Kick forming into snare)
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