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I Was Laid Off From Blizzard - NeverEngine Devlog 0

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NeverEngine Dev

Hey there! Thanks for checking out my first devlog where I take you through the journey of the development of my very own game engine, the NeverEngine!
You know the whole schpiel; subscribin' helps you get notified when a new video drops, so don't be shy and hit that button.

Video links:
An Indie Approach to Procedural Animation David Rosen
   • Animation Bootcamp: An Indie Approach...  

Game Engine Entity/Object Models Bobby Anguelov
   • Game Engine Entity/Object Models  

posted by babsy1688sy