War thunder has lots of World War II plane battles, so why not recreate them in KSP?
The hard part about this is that KSP is more realistic when it comes to torque. The F4U and P51 models I made are singleprop, so they like to twist around because of torque. That's why I later switched to the p38 model, since it has counterrotating propellers that cancel out the torque. Very interesting, at least I think so.
Music:
Legacy by Savfk
Pariah by Scott Buckley