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Intro to Tool Dev in Unity - An Improvised Live Course [part 1/4]

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Freya Holmér

click for timestamps & info!


this was originally streamed as a course for students at http://futuregames.se/, who were super kind to let me both stream this live as well as upload it here! so massive thanks to the people at FutureGames!!

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0:00:00 Thor
0:00:18 What is a Tool Developer?
0:04:05 Field Attributes
0:09:02 Gizmos
0:11:44 Managers & ExecuteAlways
0:21:26 Handles & Editor Preprocessors
0:27:36 Drawing Bezier Curves
0:32:37 Material & Mesh Modification Pitfalls
0:44:41 MaterialPropertyBlocks
1:08:41 Coloring Gizmos & Handles
1:10:42 ScriptableObjects
1:21:46 ScriptableObjects vs Prefabs
1:24:36 Making a Custom Inspector
1:31:59 Serialization of Fields & Types
1:43:56 Editor GUI, Layout & Styling
2:07:15 Shader Forge
2:06:06 Recorder Tool
2:26:56 Inspector Fields (manual version)
2:37:57 Inspector Fields (SerializedProperty version)
2:47:19 Change Detection & Updating Objects
2:51:34 MenuItem Object Snapping Script
3:09:16 EditorWindow Snapping Tool
3:24:07 Assignment! Advanced Snapping Tool

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