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Is Your Game Too Ambitious? Mine Were And This Is How I Fixed It.

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Soul Engine Studio

How many games have you started but not finished? Are your games to ambitious? The scenario is all to common in the game dev realm, but it doesn't have to be. Today, were looking at our games that were to big in hope of learning from them, and avoiding it in the future.

Play Our Up Coming Game: Cave Masters!
https://soulengine.itch.io/cavemasters

Use our link to purchase Unity assets and support the studio!
https://assetstore.unity.com/topasse...

AVOID BURNOUT
   • 7 Signs You Might Be Giving Up on Gam...  

HOW TO TEAM UP
   • 5 PROVEN Steps To Build Your Game Dev...  

GAME JAM POWER
   • The Career BOOSTING Psychology Of Gam...  

Game Design Docs:
https://connectprdcdn.unity.com/202...

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Timestamps:
00:00 We All Have Them
00:40 Mistake One
02:00 Mistake Two
03:00 Mistake Three
04:35 Mistake Four
06:07 Mistake Five
08:06 Lets Fix It

To Learn More!

Unity Partner Courses:
https://prf.hn/click/camref:1100lwfjJ...

Unity Plus:
https://prf.hn/click/camref:1100lwfjJ...

Important: This post may contain affiliate links, which means we may receive a commission if you decide to click a link and purchase something that we have recommended. While clicking these links won't cost you any money, they will help fund and support the families of our studio while recommending great assets!

#madewithunity #gamedev #indiegame #unity

posted by je2l1els3d