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Here's a short clip showing Jonathan Blow a US game designer and programmer who's most known for Braid (http://braidgame.com/) and The Witness (http://thewitness.net/). Jonathan talks about how working away from the office helped him to get into a deeper focus state.
This is part of a longer interview. The full portrait can be seen at • Jonathan Blow on Deep Work: The Shape...
(Thanks to Siolo and Andrew, and all project patrons)