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Less is MORE! - Starting a Realistic City in Cities Skylines

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➤ "Just build a stack" is no longer a good answer. I have been watching this community overbuild road infrastructure for years, and I want to see something new. After plopping our seventh large interchange we like to ask "Why doesn't my city look realistic?". Today I'd like to explore that idea and see what it takes to achieve the starting conditions of a realistic city.

➤ Original "Riverlands" Map by Khanador: https://steamcommunity.com/sharedfile...

➤ Modified "Little River" Map: https://steamcommunity.com/sharedfile...

➤ Assets Used:
Mass Transit Highways

➤ Mods Used:
Fine Road Tool/Anarchy https://steamcommunity.com/sharedfile... https://steamcommunity.com/sharedfile...
Node Controller: https://steamcommunity.com/sharedfile...
Intersection Marking Tool: https://steamcommunity.com/sharedfile...
Traffic Manager: President Edition
https://steamcommunity.com/sharedfile...
Move It https://steamcommunity.com/sharedfile...

➤ Mods Collection: https://steamcommunity.com/sharedfile...

0:00 Intro
2:31 The Map
11:44 Welcome to Earth
16:14 There it Is.

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➤Steam Workshop Collections: https://tinyurl.com/y4u7lcnn

#citiesskylines #map #traffic

Music Provided by Chillhop:
Poldoore After Hours https://chll.to/98d80205
Psalm Trees Humility Piece https://chll.to/f90d7fe4
Knowmadic Passing Time https://chll.to/bf8c6a4a
Knowmadic Street Lights https://chll.to/6ae74867
chief., Shrimpnose Sundials https://chll.to/e5619afb
Knowmadic Changing Winds https://chll.to/7e429d0d
Mdjsty Lavender https://chll.to/0ffaaa71

posted by fcastle25l5