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Life Finds a Way | The Sapling (Evolution Simulator)

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The Sapling is an evolution simulator where we create plants and creatures and we then mutate them to get access to fancy new features like better leaves and eyes!

We work our way through the scenarios, starting off small with just a little island of plants and working our way up to a world due to be struck by a meteor.

On our journey we do create some obscure looking things, some a little more successful at not dying than others.

NOTE: This is the Early Access version of the game.

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The Sapling can be found here: https://store.steampowered.com/app/99...



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The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!
Features
Design plants and animals.
Fastforward time to and watch the ecosystem work like a charm or slowly fall apart (probably the latter :) ).
A sandbox mode where you can skip time and turn on random mutation, allowing true evolution.
An instinct system where you can specify what an animal should do when it hears or sees something.
A procedural animation system so any animal can perform any animation.
Procedural music mixed on the fly.
Everything set up to be easily extended by players.
This looks just like Spore!
Wessel Stoop has wanted to play a simulation game where you can build your own plants and animals, put them in a world, and see what happens since 2002. You can imagine his excitement when Will Wright, the father of simulation games, demoed his latest game Spore to an enthusiastic crowd. When Spore turned out to be all game genres except simulation, Wessel decided he wanted to try to make the game by himself. The Sapling is the result of that attempt.



Graphics designed by Penge in The Geek Cupboard.

Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/b...

posted by Zinziowh