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Lifelike Graphics In Gaming [Future Of Games 4/6]

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Dark Space

Thank you Ridge for making this video possible! Ridge has always been my dream wallet and dream sponsor, so check them out! Take advantage of their Father’s Day Sale using my link: https://ridge.com/darkspace

In this episode of The Future of Games, we look at video game graphics, and what they do to drive each game’s world. This is the Fourth of Six Installments to the series, and more are coming soon, so please subscribe if you enjoy them!
Cyberpunk Mod used: Dreampunk 1.0    • Cyberpunk 2077: Simulating Reality wi...  

Episode Links:
Episode 1:    • Fully Enterable Buildings In Gaming [...  
Episode 2:    • Fully Destructive Environments In Gam...  
Episode 3:    • Fully AI Developed Games [Future Of G...  

Video clips used:
https://docs.google.com/document/d/1g...
(Please contact me if I missed you, I will add you to the list)

Thank you Adrian, Patapom2, and Etay for proofreading the deferred shading portion of the script. It is honestly too complicated for me.

Adrian:
https://www.adriancourreges.com/blog/...
https://kofi.com/adriancourreges

OGLDEV:
   / @ogldev  
Deferred Shading, Etay
https://ogldev.org/www/tutorial35/tut...
https://ogldev.org/www/tutorial36/tut...
https://ogldev.org/www/tutorial37/tut...

Patapom2:
@patapom2

Timestamps
0:00 Intro
4:23 Environment
5:03 Day/Night Cycle
5:57 Weather
7:38 AD
9:45 Water
11:55 Vegetation
12:56 Lighting
13:29 Global Illumination
14:35 Dynamic Radiance Lighting
15:13 Lumen
17:06 Reflections
18:03 Surface Textures
20:03 Cloth Simulation
20:51 Characters
25:04 Modeling
28:40 Particle Effects
34:06 The Void
34:46 Mods
36:26 Gaussian Splatting
36:45 PhotoReal
37:58 Cutscenes
38:32 Graphic Graphics
41:26 Classic Meets New
42:16 Deferred Shading
50:11 PBR
52:56 DLSS
53:18 HDR
53:33 AntiAliasing
53:57 SSAO
54:11 Tessellation
54:32 Graphics An Alluring Poison
59:44 Do Graphics Matter?

posted by hofyonlineyy