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London in VGA: finding the real Sherlock Holmes behind The Case Of The Serrated Scalpel

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Timberwolf

The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel is a great game. But who was Sherlock Holmes? How much does his London overlap with the real London? Is this even slightly about video games any more?

Yes, we've gone highconcept with a background of traffic noise as I attempt to master detect the master detective himself. Plus my studio is still out of action and I kind of wanted a day trip.

Case Files:

0:00 221B or not 221B
1:35 Oh yeah, video games
2:01 Tangential detail
2:58 The game is afoot
4:46 An ideal character
6:02 Holmes 2.0
7:43 A problem with the real world
10:26 The classic Holmes setup
11:53 Cold reading
13:58 Another location
15:54 Immediate roadblock
17:08 Scathing reviews
18:31 Holmes 1.0
20:21 A bit of flavour
22:09 Watson the goffik
23:12 Yards Scotland
24:44 Sour reviewers
25:38 Holmes' admiring public

Stock footage from Pexels
Huge amounts of public domain imagery from Wikimedia Commons
Dr. Joseph Bell, 'The Daily Round'. Wellcome L0001109.jpg, CCBY 4.0

PC Zone scan provided by the Retro eXo project.

Every attempt has been made to ensure book images, Sidney Paget illustrations and other Sherlock miscellanea has been taken from images stated to be in the public domain. If you believe this to be in error please contact me and I will try to rectify and credit appropriately.

CCBY 4.0: https://creativecommons.org/licenses/...

Bonus fact: While the game may be approximate, Sir Arthur Conan Doyle moved his medical practice to London in 1891 and many of the Sherlock stories were written while he lived in South Norwood, meaning that many of the locations in the books were based on realworld places, although sometimes disguised with a slight name change as in the case of "Caulfield Gardens"

#pointandclick #adventuregame

posted by aghloitgm