Hey all, I hope you enjoy this short tutorial on how to get started with VRIF. VR Interaction Frameworks is a paid Unity asset which hugely speeds up your game development for the Oculus Quest 1/2 using Unity and a windows based or Apple mac machine. VRIF gives you all the basics of game interaction like hand presence, weapon systems, movement and physics interactions like doors and handles. This is a big time saver when getting started and well worth the 60 USD fee. I have not been paid by VRIF, I just like the framework.
This is suited to a beginners interested in VR game development for the Oculus Quest or training and simulation designers.
If you are on a PC I recommend using the Oculus Quest Link for faster development here is a link on getting setup and trouble shooting by Cas and Cherry
Oculus Link Setup • Oculus Quest 2 How To Setup Oculus ...
If you are on a Mac I show you how to deploy directly to the Quest using Unity.
If you run into issues with the steps please let me know in the comments and I'll do my best to help.
If you want to see more tutorials and XR news in your Youtube feed subscribe as I'm rolling out more videos.
VRIF Discord / discord
VRIF Docs https://wiki.beardedninjagames.com/
// BREAKDOWN
0:00 Why use a bootstrap framework
1:10 What we will cover
1:44 Purchasing VRIF & Docs
2:25 Project setup
3:28 Input handling
3:50 Import VRIF
4:49 XR Plugin management
5:18 Developer hub setup
6:44 Play test with link
8:04 Deploy to Quest
9:06 Run on Quest