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Map System on UE5 Tutorial | Singleplayer u0026 Multiplayer

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Gamma Studios

Interactive Map System Tutorial | Full Blueprint Guide for Unreal Engine


In this indepth tutorial, we walk you through setting up and customizing the Interactive Map System from scratch. Whether you're working on a singleplayer or multiplayer game, this 100% Blueprint project is fully optimized for Unreal Engine, providing an efficient and visually appealing map system for your game. We cover everything from capturing the map, setting territories, placing actors and landmarks, to customizing UI keys, ensuring that your map system fits perfectly with your project.

This map system is highly versatile, designed to enhance both thirdperson and firstperson games, and offers full support for PC and console development (including Playstation and Xbox controllers).

Timestamps:

00:00 Intro
01:00 Creating an Image for the Map
06:17 Room Setup
11:15 Showing Actors on th Mao
13:10 Adjusting UI Keys
16:04 Marker setting for Map



In general you'll learn:

How to download the project and set up the template map for your game.

Stepbystep guide on how to take pictures of the map, adjust its texture, and finetune the render settings to achieve highquality results.

How to place landmarks, PSIs, and interactive objects on the map, making it easier for players to navigate and interact.

Discover how to customize the map's navigation keys for both PC and console, ensuring a seamless experience for players using different platforms.

How to define room territories and floors within the map for better clarity, and how to create room masks to reflect the areas on the map.

Learn how to place markers and custom actors on the map and link them to UI icons, allowing for realtime map interaction without performance loss.

Tips on how to optimize the map by deleting unnecessary scene captures and render targets to ensure smooth gameplay performance.

How to place and customize markers within the map system, including changing materials and configuring marker properties for better visibility in gameplay.

By the end of this tutorial, you’ll have a fully functional and interactive map system for your game, ready to provide players with clear navigation, meaningful interaction, and smooth performance.


Track Info:

Title: Determination by Snoozy Beats
Genre and Mood: Dance & Electronic + Dark



#GameDevelopment #UnrealEngine #InteractiveMap #Blueprints #Multiplayer #ThirdPersonGame #ConsoleSupport #MapSystem #PCandConsole #MultiplayerSupport


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posted by begavegax9