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Map System (Resident Evil inspired) in Unreal Engine

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Gamma Studios

Unreal Engine Marketplace Link:

https://www.unrealengine.com/marketpl...

Showcasing the Fully Blueprinted Interactive Map System for Unreal Engine!

Dynamic Interactive Map System, inspired by the iconic map system from Resident Evil 3, offers similar aesthetics and functionalities. Designed for both singleplayer and multiplayer games, this system delivers an immersive and intuitive experience, combining performance with highly customizable features.

Key Features:

Landmarks & Points of Interest: Highlight important locations with customizable icons to enhance navigation and player engagement.

PlayerShared Markers: Players can place markers visible to everyone in the game, providing a cohesive and interactive multiplayer experience.

CategoryBased Icon Management: Organize icons by category (e.g., “Shops” or “Tactical Buildings”), allowing players to toggle visibility for tailored map navigation.

MaterialBased Map: Built on a material for exceptional performance, ensuring high fidelity without sacrificing frame rates.

Dynamic Character Display: Show characters dynamically on the map, with options to toggle visibility or change icons.

Pan & Zoom Functionality: Smoothly navigate the map with builtin pan and zoom controls, fully accessible with mouse, keyboard, or controller.

Multiplayer/Singleplayer Support: Optimized for seamless synchronization across both multiplayer and singleplayer modes.


This system brings the same level of polish and interactivity found in Resident Evil 3 maps, offering developers a highperformance, dynamic map solution to elevate both the UI and UX in their games.


Watch the full video to see how this interactive map system, inspired by Resident Evil 3, can elevate your game with its smooth performance, dynamic features, and easy integration.

Tutorial provided! Learn how to get the most out of this project, with the provided link:
   • Map System on UE5 Tutorial | Singlepl...  


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posted by begavegax9