Futurasound Productions presents
"Erasing Zero: METAL GEAR SOLID 4 in Plain Sight"
A Jorin Lee EVE
"Our minds free from their prisons. That is the haven I've yearned for."
Liquid Ocelot
"For me to wake again... The System had to be destroyed... One way or another."
JD
Support me on Patreon for exclusive content, works cited, podcasts, Q&As, and more!
/ futurasound
Follow FSP on Twitter:
/ futurasound
It's now been over a decade since Hideo Kojima's towering, if controversial, METAL GEAR SOLID 4: GUNS OF THE PATRIOTS (2008). How has the game held up? What was it really all about, and why was it made this way? This, as long as it is, is just one possible explanation.
"You have been given freedom. Freedom to be...Outside. You are nobody's tool now... No one's toy. You are no longer a prisoner of fate. You are no longer a seed of war. It's time for you to see the outside world with your own eyes. Your body... And your soul... Are your own. Forget about us. Live... For yourself. And find... A new lease on life. Boss... You only need one snake. No... The world would be better off without snakes. This is good... Isn't it?"
JD
Basically there are 3 Acts, with only the first Act segmented into explicit Parts. This, I thought up to unconsciously recall to mind the growth from childhood to old age, as being young feels like it takes so much longer!
0:00 Introduction
2:32 ACT ONE: CHILD STAGE
01:19:44 ACT TWO: ADULT STAGE
01:53:44 ACT THREE: OLD STAGE
************
Metal Gear Solid 4: Guns of the Patriots takes place in 2014, around 5 years after the events of MGS2, and sees an aged Solid Snake (now dubbed 'Old Snake') on his final mission to stop Liquid Ocelot and his PMC armies once and for all. It was intended as the conclusion of the Metal Gear Solid story, a fact that was played up throughout the game's marketing most trailers showed Snake seemingly committing suicide at the conclusion of his mission.
While serving as a direct narrative sequel to MGS2, most gameplay elements from MGS3 such as the 3D camera, CQC, and camouflage return, along with new features and a variety of new settings including active battlefields. A new Metal Gear Online game was included on the MGS4 disc (before later getting a standalone retail release in Japan), but was shut down on June 12, 2012.
The game was released exclusively on PlayStation 3 on June 12, 2008 and unlike other numbered MGS entries, has not received an updated release (á la Integral, Substance or Subsistence), nor a release on any other platform. Retail discs available from August 2012 are updated with the 2.0 patch.
Metal Gear Solid 4 Database was released free of charge on the PlayStation Store just after MGS4's release. It's a companion application that serves as a guide to the complete Metal Gear canon up to the release of MGS4, with spoilers for that game locked until a completed MGS4 save is detected. MGS4 was shown running on PlayStation Vita hardware at a prelaunch press conference in Japan (specifically the scene from the original gameplay trailer, with Snake and Mk. II). No indication has been given that a full Vita version was ever being developed, though a (much) more primitive handheld adaptation was released on iOS as Metal Gear Solid Touch.
https://www.giantbomb.com/metalgear...