Wiiki Link: https://wiki.tockdom.com/wiki/A_Hero%...)
Dropbox Link: https://www.dropbox.com/scl/fi/losah3...
I think this is mostly complete for the moment and the ideas I had for it. I'll work on it probably a few updates slowly but surely, so stay tuned if you're into progression shit. I think I want to add a lightmap (I've been trying to get used to Blender 4.0+ and it seems like they changed up how you have to lightmap in there for this game, so I'm just probably gonna use version 3.6 to convert it back to 3.0 format to do it that way lolllll), and then probably fix up any bugs that crop up, and maybe some extra visual effects and polishing (basically just any last minute extra polishing really).
Hopefully this one is a good one. I spent a lot of time on it and worked hard on it, so hopefully that shows. I need to perfect the strats here if I can, and I want to go for more strats and tech in future tracks that is a bit more big feeling and environmental like the big lap 2 tech to cut off the first turn. I think more shit like that in my tracks (if I can balance them better) would be a great thing to go for. Mostly this was for practice and to try out some more halfpipe tech, some more big gameplay elements and for building a big world. (I wanna get better at the visual game and overall environment building, I think that's still one of my weaker points, but I'm improving at it slowly but surely.)
Anyways thanks for watching, and peace.