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My Procedurally Generated Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #0

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Vicious Legacy

Welcome to the first devlog for my procedurally generated monsterhunting game, Vicious Legacy! This will be a procedurally generated actionadventure RPG with roguelite elements.
Made in Unity HDRP.
Please share any questions or comments below.

*had to mute the audio during the sea of thieves bit due to copyright :'( *

Vicious Legacy

OFFICIAL DISCORD!   / discord  

Website: https://www.viciouslegacygame.com.au
Instagram:   / viciouslegacyaus  
Email: [email protected]

Chapters

00:00 Intro
01:22 What is Vicious Legacy?
02:59 Water
04:37 The Boat
06:44 The Islands
10:28 The Future
11:15 :'(

Serious Games

Sideffect Australia    • Game changer for drug and alcohol edu...  

IVADE https://www.ecu.edu.au/newsroom/artic...

My Other Stuff

(art)
https://www.artstation.com/originsc/
(music)
https://drooble.com/shadowshow

Music

   / @medievallofi  
Bandcamp: https://medievallofi.bandcamp.com/alb...

Water Tutorial

   • New Unity Water System Buoyancy Physi...  

Wave Function Collapse

   • EPC2018  Oskar Stalberg  Wave Funct...  
   • SGC21 Oskar Stålberg  Beyond Towns...  

#devlog #unity #indiegame #indiedev #rpg #roguelike

posted by hanjaylay837u