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My Workflow for Creating Modular Game Character for Unreal Engine

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My workflow for creating a character simliar as Sekiro

Tools I'm using:

Unreal Engine
Blender
Substance Painter
MetaHuman
Marvelous Designer

Plugins for Blender:

Game Rig Tool
https://cgdive.com/gamerigtoolsble...

Voxel Heat Diffuse Skinning
https://blendermarket.com/products/vo...

Send to Unreal
https://www.unrealengine.com/enUS/bl...

Facebook:
  / ge.zhan.94  

Chapters:
0:00 Demo
01:10 Face MetaHuman
01:57 Cloth Marvelous Designer
02:14 High Poly Modeling Blender
02:49 Low Poly Remesh Blender
03:21 Rig Character Blender
04:25 Animation Retarget and Test Unreal
05:07 UV Unwrap Blender
05:42 Texturing Substance Painter
06:10 Modular Character Unreal
06:50 Outro

#unrealengine #blender #sekiro

posted by pescatoie