Nuclear Option 0.27 is available now on Steam!
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Full Changelog:
New Features
New aircraft: EW25 Medusa
TrackIR support for cockpit view
Steam workshop support for skins and missions
New weapons: PAB250, PAB80LR, GPO2P Auger, ARAD116 antiradiation missile
New models and textures for cruise missile and 20kt nuclear cruise missile
Detailed cockpit for Revoker
New tracking and maneuvring behavior for AGM48, AGM68, IR and SARH missiles
New and improved singleplayer and multiplayer missions
Improved environment textures
Aircraft capacitor
Vapor and rotorstrike effects
Outdated datalink contact indicator, reduced HUD clutter
Info bar when spectating units
Audio Improvements
New propellor, rotor, jet and turbine sounds
New impact, explosion, missile and gun sounds
New missile alarm sounds for different threat types
New cockpit warnings
AI Improvements
Avoid threats in flight path
Target prioritisation and ammo usage
Calculating probability of success
Fuel awareness
Bug Fixes
Fixed infinite ammo bug on some ground vehicles
Fixed ammo loading on Chicane turret even when none is selected
Fixed weapons being fireable when detached from aircraft
Fixed hitbox becoming too large on some buildings
Improved consistency of damage from explosions
Fixed enemy Darkreach crashing in Cruise Missile Interception
Fixed occasional cases of spontaneous Chicane rotor damage
Fixed kill feed and other messages disappearing too quickly
Fixed power pylons and wind turbines disappearing when destroyed
Fixed countermeasure station not syncing in MP
Fixed destruction of neutral buildings awarding points to players
Increased drag coefficient for ejecting pilots to realistic level
Improved network synchronization of ejected pilots
Removed front wheel brakes from all planes these are not typically fitted
Fixed helicopter rotors still spinning after crashing into water
Music by Jeremy Sahl and Justin Sahl.