15 Free YouTube subscribers for your channel
Get Free YouTube Subscribers, Views and Likes

OpenGL Demo 4: Render To Texture

Follow
Marshalling Void

#ASTROMEDICOMP
#graphics
#opengl
#lights
#3DGraphics
#win32
#cube
#texture
#teapot
#utahteapot
#rendertotexture
#openglprojects
#opengldemo

This demo is a simple presentation of Basic Frame Buffer Objects.
In this, I have rendered a Teapot in a Frame Buffer and then used it as a texture and applied it on a Cube so to achieve Render to texture and the fell of a Teapot being 3D is applied as a Texture on Cube.

Programming Language:
C++

Technology:
OpenGL(Programmable Pipeline)
WIN32 SDK

Concept Implemented:
Basic Frame Buffer Object( Render To Texture)

Book Reference:
Super Bible 7th Edition
By Graham Sellers, Richard S. Wright, Jr and Nicholas Haemel

posted by drhit10051