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OpenTTD Tutorial #12 - Advanced Railways - Exit Entry n Path Signals

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Master Hellish - Gaming

This series will take you through how to play OpenTTD. Enjoy!
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00:00 Video Start
00:10 Introduction
00:50 Building a Basic Station with Block Signals
02:03 Better Station Signalling
02:35 Entry Signals
03:13 Exit Signals
03:39 Combo Signals
04:00 Using Entry & Exit Together
07:00 The Difference From Block Signals
08:40 Where to Use Entrance & Exit Signals
08:53 Terminus Stations & Combo Signals
11:17 Path Signals
12:12 1 way Vs. Standard
14:40 Reserving a Path
17:05 Better Placement at Junctions
18:25 Outro

OpenTTD is a business simulation game in which players try to earn money via transporting passengers and freight by road, rail, water and air. It is an opensource remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.

OpenTTD duplicates most features of Transport Tycoon Deluxe and has many additions, including a range of map sizes, support for many languages, custom (usermade) artificial intelligence (AI), downloadable customisations, ports for several widely used operating systems, and a more userfriendly interface. OpenTTD also supports local area network (LAN) and Internet multiplayer, cooperative and competitive, for up to 255 players.

OpenTTD is free and opensource software licensed under the GNU General Public License version 2.0 and is under ongoing development. According to a study of the 61,154 opensource projects on SourceForge in the period between 1999 and 2005, OpenTTD ranked 8th most active opensource project to receive patches and contributions. In 2003 or 2004, development moved to their own server. Since 2018, the project uses GitHub for its source repository and bug tracker.

Intro: "Welcome to the Show" Kevin MacLeod (incompetech.com)
Timelapse(where used): "Hep Cats", "Prelude and Action"
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/b...

posted by kupnjomw9