►PAPER MARIO: COLOR SPLASH ALL PAINTED STARS & COLORLESS SPOTS RESTORED
►Playlist : http://goo.gl/xUJKN8
►Twitter : / ytnintenu
►Avatar Picture : http://ratchetmario.deviantart.com
►Wii U Account : TheGermanWalks
►Game Informations :
Paper Mario: Color Splash is an upcoming actionadventure, turnbased roleplaying title in the Paper Mario series for Wii U.
It will be the fifth installment of the series.
Paper Mario: Color Splash is an actionadventure game that appears to elaborate on the mechanics of Paper Mario: Sticker Star.
It is based on Mario using the Paint Hammer to paint colorless elements, characters and parts of the environment in order to progress in the game and collect Mini Paint Stars and Big Paint Stars.
These colorless elements and characters appear to be connected to Shy Guys with a straw called Slurp Guys.
Furthermore, Bowser is involved as well, since Bowser's adhesive tape from the same game is returning.
When a level is completed, several new levels may become available at once, and the numberbased level naming that was seen in Super Paper Mario and Paper Mario: Sticker Star is gone.
Developer : Nintendo / Intelligent Systems
Publisher : Nintendo
Platform : Wii U
Release dates :
USA October 7, 2016
Europe October 7, 2016
Australia October 8, 2016
Japan October 13, 2016
Genre : Roleplaying, actionadventure
Mode : Singleplayer
►No Commentary Gameplay by NintenU (2016)◄ ►Video Information:
This video is showcasing a 100% walkthrough guide on how to beat Paper Mario Color Splash.
Everything is solely played, recorded and edited by me.
►Channel Information:
This channel features useful and meticulously edited videos, including: game guides, walkthroughs, exciting compilations, and other creative videos. My main focus is on Mario, Kirby, and more Nintendo franchises.
Every video features my own gameplay, complex editing, and creative contribution, ensuring that all my videos match with YouTube's partner program, and every video on my channel is my own unique creation. I play, record, and edit my videos on my own.
For over ten years, I have spent thousands of hours practicing games before recording to guarantee a very high standard.
My walkthroughs take more time than you might think, since I want them to be as straight to the point as possible. I need to practice them over and over again to minimize errors, so I can ensure my videos can serve as video game guides and tutorials.
I use timestamps in my description to give an overview of what happens and when. All videos are organized into fitting playlists to enhance the viewer experience.