In this tutorial video for Unreal and Unity, we add soft edges to our particles where the billboards intersect with other scene geometry. This hides the hard edges so the particles keep the illusion that they're volumes instead of flat planes.
Here's last week's tutorial that shows how to add color tint controls to the particles:
• Particle System Color Advanced Mate...
Here's the playlist for all of the videos in the series:
• Creating a Particle System
Shader Book Recommendations
https://www.bencloward.com/resources_...
Theme Music
Peace in the Circuitry Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q...
Background Music
Speo Reminiscent
• Speo Reminiscent [Tasty Release]
#UnrealEngine #shadergraph #Unity