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Plays Like You Remember: Adapting Classics for 'Teenage Mutant Ninja Shredder's Revenge'

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Playing with nostalgia is always a risky bet, but the team at Tribute Games won big when making Teenage Mutant Ninja Turtles: Shredder's Revenge. In this design talk, game designer Frederic Gemus shares Tribute Games' design philosophies and how they were successfully applied to the game. With the help of concrete examples from the production of the game, learn how to properly adapt older licenses by finding key aspects, the difference between remaking versus redoing features, and, finally, how to inject new ideas into the mix.

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posted by Effistinyg4