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Procedural Objects For Beginners | Cities: Skylines Mod Tutorial

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Gaseous Stranger

Procedural Objects tutorial video for 2022. This video shows off how to quickly build custom buildings in Procedural Objects. The topics covered include: converting objects to PO, moving, rotating and scaling procedural objects, color and text customization, editing 3D models using vertices and the customize tool, creating corner buildings, and creating complex composite buildings.

Feel free to join my Discord channel here to interact with other Cities: Skylines players and fans and also stay up to date on my 1:1 Pittsburgh, PA project and see behind the scenes content and updates   / discord  



Join my new Patreon page for access to the members only discord, bonus videos, behind the scenes content, voting powers, and access to monthly Save File updates   / gaseousstranger  

The city is built on top of my custom Pittsburgh, PA elevation map link: https://steamcommunity.com/sharedfile... and is created 100% freehand referencing my own knowledge of the city from visiting and google earth. All buildings are placed manually with RICO or with procedural objects for a true 1:1 look and feel. My mod list can be found here: https://steamcommunity.com/sharedfile...

I plan on finishing the city in its present form so that I can use it as a basis to improve traffic, improve walkability, increase transit options and opportunities, and complete highway removal/covering projects. I plan to make initial changes based on the 25 year transit improvement plan proposed by NEXTransit linked here https://nextransit.network/plandocum...

00:00 Intro
00:30 Part one: Converting Assets to PO
01:30 Part two: Movement, Shape, and Size
03:30 Part three: Color and Text
05:30 Part four: Customizing with Vertices
07:30 Part five: Creating Angled Buildings
10:20 Bringing Everything Together
12:28 Outro








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