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Procedural Storytelling in my Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #4

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Vicious Legacy

Welcome to the fifth devlog for my procedurally generated monsterhunting game, Vicious Legacy! In this episode, we look at a system I'm designing for procedural storytelling within Vicious Legacy.

Made in Unity HDRP.
Please share any questions or comments below.


Vicious Legacy

Watch the first episode:    • My Procedurally Generated MonsterHun...  

OFFICIAL DISCORD!   / discord  

Website: https://www.viciouslegacygame.com.au
Instagram:   / viciouslegacyaus  
Email: [email protected]

Chapters

00:00 Intro
01:17 The Tea
02:21 The Idea
03:55 A.R.C.H.I.V.I.S.T
06:38 First Steps
08:29 Entity Setup
12:24 Final Thoughts

My Other Stuff

(art)
https://www.artstation.com/originsc/
(music)
https://drooble.com/shadowshow

Links

Caves of Qud GDC:    • EndtoEnd Procedural Generation in C...  


#devlog #unity #indiegame #indiedev #rpg #roguelike

posted by hanjaylay837u