A little secret to rock your YouTube subscribers
Get Free YouTube Subscribers, Views and Likes

Projecting Space - Hyperbolica Devlog #4

Follow
CodeParade

In this 4th installment, we'll go beyond the camera and dive into the tricky
nuances of dealing with hyperbolic and spherical rendering, how to achieve them in a traditional rendering pipeline, and working with gravity in a hyperbolic world.

Previous Devlogs:
Devlog #1:    • NonEuclidean Geometry Explained  Hy...  
Devlog #2:    • Spherical Geometry Is Stranger Than H...  
Devlog #3:    • Rendering Hyperbolic Spaces  Hyperbo...  

Hyperbolica on Steam: https://store.steampowered.com/app/12...
Trailer:    • Hyperbolica: A NonEuclidean Adventur...  
Discord Server:   / discord  
Merch: https://crowdmade.com/collections/cod...

If you like the things I do and want to support the channel:
  / codeparade  
https://kofi.com/codeparade

Music:
Jesse Spillane No Disclaimer
https://jessespillane.bandcamp.com/al...

posted by skeveldrayb