Discover how Rain World: Downpour turns a complex virtual ecosystem on its head. New Slugcats, creatures, and environments await in this new expansion.
Rain World: Downpour is a game about reinventing an ecosystem. About how precise changes to an environment and the creatures within it can have an incredible effect on a simulated biosphere.
In the expansion, there are five new Slugcats — The Gourmand, The Artificer, The Rivulet, The Spearmaster, and The Saint — to play as, all of which feature not just new, gameredefining abilities — but new regions suited for those abilities, and new creatures to test their limits. And like in the original base game, everything runs on a unique system of procedural animation and AI that makes this pixelated ecosystem feel truly alive.
So, for this entry into the archive, we’ll discover the hidden depths of Rain World: Downpour, and get some insight from the developers as to how the game came together. Now, let’s reshuffle the roles of this virtual food chain...
0:00 Rain World Downpour’s Ecosystem
0:54 Making Something New
5:14 A Hunter’s Fury
9:18 Under the Waves
12:05 The Darkest Path
14:55 At the End of Time
18:40 A Final Surprise
Copyright Disclaimer: Under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education, and research. All video/image content is edited under fair use rights for reasons of commentary.
I do not own the images, music, or footage used in this video. All rights and credit goes to the original owners.
♫ Music by Karl Casey @ White Bat Audio:
Mysterious Green Fluid, Sanity Unravels, Haddonfield Horror, Alone in the Dark, Dusk, The Witch, The Vanishing, Tenebrae, The Guardian
♫ Additional music by Kevin MacLeod (incompetech.com):
Beauty Flow
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/b...
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