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RealityCapture Tutorial: Making Seamless Texture From Scans

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Capturing Reality

In this video we show you how to bake textures onto an imported plane with a square UV, then export the textures and make them seamless using “Texture Paint” in Blender.

1:00 Export model
1:40 Import model in blender
1:57 Make a plane in blender and roughly shape to model
4:22 Export the plane from blender and import to RC
5:51 Texture reprojection
7:00 Inspect textures in RC
7:24 Export textures from RC
8:03 Make textures seamless using texture paint in Blender
8:18 Setting up material in Blender
10:27 Tiling texture in Blender to see seams
11:00 Making seamless using texture paint in Blender
13:42 Using the material on an object and tiling it

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Try it yourself with free sample datasets: https://bit.ly/3cRBfQp

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posted by wynad2g