Many years of effort and working on my software skills have culminated in this one image. Despite what I say in literally the first 5 seconds of this video, this project was NOT easy and definitely did not happen overnight. The following components were all written from scratch in C++ to make this all possible:
Pathtracer
Game engine
Scripting language
In total, this is around 100 thousand lines of code. Unfortunately, this would have been too much to cover in a single video so this is more of a high level overview of the project. In particular, this video covers:
Modeling a car in Blender
Building a UI using my own game engine
Tone mapping, procedural noise and bump mapping
Direct light sampling
All of the code is open source and can be found on my GitHub.
Check out my GitHub!
https://github.com/angeyaghi
Check out MantaRay! [Still in development]
https://github.com/angeyaghi/mantaray
Join my Discord!
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Follow me on Instagram!
/ ange.the.great
If you like my work and would like to support me, consider donating!
https://kofi.com/angethegreat
Thanks for watching!