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Results After Releasing my First Game on Steam

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Pontypants

Punch A Bunch available on Steam NOW https://store.steampowered.com/app/15...

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I stream on Twitch for fun sometimes, come hang out!
  / pontypants  

Awesome Courses I took to Learn Game Dev*
GameDev.tv links (The teacher's own website, usually a better deal than Udemy).
UE4 blueprints course: https://tinyurl.com/5h5jmp7y
UE4 C++ course: https://tinyurl.com/23z25583
Unity course (best course I ever took): https://tinyurl.com/mrvcbc9t

Udemy links (check above links first, usually a better deal)
UE4 blueprints course: https://tinyurl.com/ybkqez34
UE4 C++ course: https://tinyurl.com/y8bbmtfw
Unity course (best course I ever took): https://tinyurl.com/ycavc4sv

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• Twitter:   / pontypants  
• Instagram:   / lordponty  
• Discord:   / discord  

Music
I get all my music from Epidemic Sound Check them out!
Epidemic Sound: https://www.epidemicsound.com/referra...

It's been a month since I released Punch A Bunch on Steam. In this video I sum up how the release went, reception, how many copies I sold and what the future holds.

The game I'm developing is called Punch A Bunch, it's a physicsbased boxing game with a lot of focus on the player practicing developing enough skill to defeat all opponents in the three championships included in the game.

If you want to support me, please consider picking up a copy of Punch A Bunch on Steam :)

Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!

posted by ejmaing4g