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Rust's lifetimes made easy

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Let's figure out Rust's lifetime concept. We'll walk through a small Rust program that uses references and see what Rust means when it talks about a lifetime (and why Rust is so loud when it detects an error).

Please support Tim through Patreon!   / timclicks  

The speaker further explains Rust’s warnings against reusing references and introduces terms such as 'Box' and the creation of values outside the function's local scope. The video successfully simplifies complex ideas like data allocation, reference modification, and the static lifetime concept.

I hope that this is a useful resource for all developers wanting to deepen their understanding of Rust programming language. Suggestions for future videos are very welcome!


Rust resources:
Tim's tutorial videos https://timclicks.dev
Rust Documentation: https://doc.rustlang.org/book/
Rust Playground: https://play.rustlang.org/
Rust in Action (Tim's book!) https://mng.bz/4MlD
How to Learn Rust (online course!) https://learning.accelerant.dev/howt...

Connect with Tim:
Twitter:   / timclicks  
GitHub: https://github.com/timClicks
Mastodon: https://mastodon.nz/@timClicks
DEV: https://dev.to/timclicks/
Patreon (extra learning materials)   / timclicks  


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posted by ofurvaldzo