In this video, we'll be taking a look at how to setup Steam for your Multiplayer game in Unity Lobby and Scene management (FishNet). We'll be covering everything from setting up your lobby system to configuring your scene settings.
If you're looking to setup a multiplayer game in Unity, then this video is for you! We'll be walking you through the basics of setting up Steam for your game, and showing you how to create a lobby and scene management system. Whether you're new to Unity or an experienced developer, this video is a great way to start working on your next multiplayer game!
In my case, I am using FishNet multiplayer, but it should be about the same setup for NetCode for GameObjects and Mirror for Unity.
Wishlist my multiplayer FishNet game on Steam: https://store.steampowered.com/app/23...
Scripts used in video:
BootstrapManager: https://pastebin.com/ck2EqTV3
BootstrapNetworkManager: https://pastebin.com/qQkL4g1M
MainMenuManager: https://pastebin.com/TSHcw55k
Steam Heathens:
https://kb.heathen.group/assets/steam...
FishNet on the asset store:
https://assetstore.unity.com/packages...
Join the discord: / discord
If you have any questions, leave them in the comments and I'll try my best to help you.
A like, comment and perhaps a subscription with the bell notifications turned on, is very much appreciated! But I love you anyway for just watching :)
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Timestamps:
0:00 Intro
0:26 Setup
2:46 Connecting to Steam
6:05 Lobby + FishNet
29:57 Scene management
36:03 Outro