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Six Days in Fallujah | Full Game Walkthrough | No Commentary

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The Game Archivist

There are plenty of FPS games out there on the market, but the tactical FPS is still a genre that does not see too many releases. With Six Days in Fallujah we find ourselves on the Middle Eastern battlefields during 2004. With my friends at my side we are tasked with clearing buildings, rescuing wounded marines and protecting a stranded convoy.
The game randomizes buildings and enemies each time you try a match to simulate that fear of the unknown about what is around the next corner. What stood out to me the most was the amazing sound design. Voices can be heard when securing buildings and the sounds of mortar fire packs a real punch. Exchanges of fire are short and intense and overall the game was really cool since you need to rely on one another. Enemies in this game are really active and are quite aggressive towards the player. They constantly are on the move and are trying to flank, though the AI is not perfect and there also have been a couple of times when the characters simply stare ahead of them without doing a lot.
The game is in early access at the moment and this video showcases all missions available at this time. I hope that in the future they will have the time limits for these missions be a bit more forgiving. I understand that in reality you also don't have a ton of time, but it would make clearing buildings easier since you can have more time to plan and communicate.

#sixdaysinfallujah #gaming #fps #tacticalgameplay #victura #highwiregames

posted by unbloggym