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Starfield 🌌 Massive UPDATE 🚀NEW Starfield Update Is Bigger Than Shattered Space

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Get ready for a massive Starfield update! This new update is bigger than Shattered Space find out all the details in this video! #starfieldupdate

Timestamps:

00:00 Inro
00:44 Flip Merge
03:02 LOD
06:48 Bigger Than DLC
09:33 Other Main Things

Note:
Patch Detail Source
https://bethesda.net/en/article/QSbsZ...

Creation Kit: The automated process used to create models for Distant LOD is now available

General

General performance and stability improvements
Resolved an issue that limited the number of loaded creations to 255
Lighting changes and enhancements have been made throughout the game
Made several visual improvements and bug fixes for weapon models
Improved player headtracking when exiting dialogue
The player's camera should no longer be jostled when jumping

Gameplay

The Annihilator Particle Beam damageovertime effect no longer affects Companions
Robots and Turrets will now take damage from EM weapons
Crafting: Addressed an issue with The Boom Pop! Dynamite recipe
Elite Crew: Autumn Macmillan no longer repeats herself when asking about her sister
Addressed an issue with Crowd behavior near The Well elevator in the New Atlantis Spaceport when combat is initiated

Quests

Brownout: Addressed an issue with progression after speaking with Joyce Osaka in New Homestead
Due In Full: Addressed a rare issue with The Delinquent Space Ship appearing
Eye Witness: Player can no longer enter the destroyed ship on the spaceport landing pad
Hostile Intelligence: Addressed an issue that could cause the door to the Security Office to be inaccessible if they fast travel away and wait during this quest objective
In Memoriam: Addressed an issue that could prevent progression during the "Speak with Sarah" objective that takes place near the waterfall
In Memoriam: Fixed an issue that could prevent the objective "Proceed to

Locations

Akila: Updated some textures in the Slums
Akila: Resolved a collision issue with bunk beds
Deserted Biotics Lab: Fixed missing panels on the exterior floor
........

Ships

Ship Builder: A new option has been added to the game settings to allow for toggling Flip Merge behavior use
Ship Builder: Fixed an audio issue that could occur when deleting a hab
Ship Builder: Fixed a crash that could occur when modifying a ship that contained a live mine
Addressed an issue that could allow nonsellable ships to be sold to vendors

Vehicle

Addressed an issue with Set Active in the Vehicle menu when using a gamepad
Fixed an issue with the position of Wheel VFX
Addressed an issue with opening the Favorites menu while entering the vehicle
Name plates and health bars will now display consistently while in a vehicle
Settings for look sensitivity will now affect the vehicle camera
Kaiser and Vasco will no longer both sit in the Rev8 when following the player
The vehicle icon will no longer display in interior maps
The vehicle lights will no longer be automatically on when loading a save
The fast travel distance for the vehicle is now inline with other POIs and landed ships

UI

Xbox Display Settings: Resolved an issue where setting the frame rate target to 60 would automatically revert the priority back to performance
Removed a debug string that would display when uploading saves on Xbox to Customer Service
Updated the Skills menu to resolve an issue in Large Font Mode for certain languages
Resources with long names are now truncated for Large Font Mode when scanning
.......



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posted by nojevik