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Starfield - Tiny ship build

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CrazyTommy

Build guide for a tiny glitched ship in Starfield

main features: 13m x 9m dimensions, 100 mobility, best particle beam weapons, best EM weapon (for ship boarding), all equipment, 650 fuel, 8375 cargo (160 shielded cargo, over 14k cargo with skills and crew bonus), supports 6 crew, fully useable landing bay/docker/cockpit (glitched parts are hidden in the back of the control center)

If you only stack "100CM Ballast Cargo Hold" (best cargo per mass ratio) you end up with 8290 cargo with 20 mass leftover budget, thats why I used two "20T Hauler Cargo Hold" and one "200CM Ballast Cargo Hold" to use up this extra budget to achieve 8375 cargo at 4275 total mass (highest mass for 100 mobility). You can also use this extra 20 mass budget to add heavier weapons, more fuel or a different reactor. For example if you don't need EM weapons, you can remove the four "Nullifier 1750 Suppressor" (8 mass) and add three "Exterminator 95MeV Auto Helion Beam" (+12 mass), which leaves enough budget for one "300G He3 tank" (+16 mass) to also end up at 4275 total mass with 750 fuel instead of 650 fuel. You can also use this extra 20 mass budget to use the "Pinch 8A Reactor" (+135 mass) instead of "SF40 Sheared Flow Reactor" (116 mass) for its bigger hull bonus, which leaves you with 1 mass leftover budget.

00:00 Outpost
05:40 The Key
07:27 Hopetown
10:55 Engine fail
12:42 Engine success
14:46 New Homestead
22:05 Build demonstration

posted by Bahnweg8a