The easiest way to skyrocket your YouTube subscribers
Get Free YouTube Subscribers, Views and Likes

Street Fighter: The Movie (PlayStation) Playthrough

Follow
NintendoComplete

A playthrough of Acclaim's 1995 fighting game for the Sony PlayStation, Street Fighter: The Movie.

This video shows three separate playthroughs of the game. Here are the timestamps:

Movie Battle Run #1 2:24
Movie Battle Run #2 23:33
Movie Battle Bad Ending 51:01
Street Battle played as Cammy 52:54

Street Fighter: The Movie was the second of two distinct games to be based on the series' 1994 film adaptation. The first, the arcade game (   • Street Fighter: The Movie (Arcade) Pl...  ) was created by Incredible Technologies and published in late spring of 1995.

The console game, released a couple of months later, shares its name and several graphical assets with its arcade counterpart, but it is an altogether different game. Rather than porting the arcade game a move which would've likely required significant cuts to get running on the 32bit consoles Capcom retooled the core of Super Street Fighter II Turbo for the home version. The game introduces super special moves to the mix, but mechanically, it's pretty much just SSF2T with a new coat of paint and an AI that doesn't cheat.

What's even crazier is that this was the second time Capcom had gone down this path: the Japanese console releases of Street Fighter: The Movie were named "Street Fighter: Real Battle on Film" to differentiate them from the FMV game that was based on the SF2 anime.

The main attraction of Street Fighter: The Game: The Movie: The Console Game is the "movie battle" mode. Stepping into the digitized shoes of JeanClaude Van Damme, you play as Guile, a colonel of the AN forces who is attempting to take down Shadaloo and its leader, M. Bison (Raul Julia).

Cammy (Kylie Minogue) pops up between matches to provide status updates, and the game allows you to choose your path through the story at several points, so you'll see different matchups over the course of multiple playthroughs. And seeing as this was a PlayStation launch game, you'll also get to watch plenty of ridiculous video clips pulled straight from the movie. (Remember that bit when M. Bison is kicked into an exploding computer, only to be revived moments later by his inflatable red pleather outfit? It's here! 18:13)

But if you aren't enthralled by the idea of reliving the plot of the film, worry not! The "street battle" mode dispenses with the fluff and provides a straightforward arcadestyle experience as whichever character you like.

Compared to the arcade game, it's far less flashy and frenetically paced, the graphics have been heavily downgraded, and the action suffers a lot of slowdown. It's a middling port of SSF2T saddled with Mortal Kombatstyle graphics and excessive loading times, but it's not a bad game. Just a disappointing one. Some of the new guitarheavy, CPS2style music is excellent, though.

Street Fighter: The Movie is the sort of game that highlights what a strange and magical time the mid 90s were for video games. At the time of its release, it was as cool as it was hopelessly lame and as nextgen as it was outdated. It was a total paradox that somehow managed to encapsulate the essense of its era's pop culture, and that's a large part of what makes it still stand out all these years later.

And how wild is it to see an official Street Fighter release bearing the Acclaim logo?

(Please note that a few cuts had to be made to the video in order to appease YouTube's copyright scanner. The game's intro FMV, the mode select music, and the Chage & Aska music video have been edited out.)
_____________
No cheats were used during the recording of this video.

NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with indepth reviews, screenshot archives, and music from classic 8bit NES games!

posted by Aidexdiesio