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Super Bomberman 5 (SNES) Playthrough - NintendoComplete

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A playthrough of Hudson Soft's 1997 puzzleaction game, Super Bomberman 5.

Played through the "normal" story mode and finished with the good ending.

This Japaneseonly final installment to the long running Super Bomberman series ends the line of SNES titles on an interesting, somewhat unexpected note. While all of the graphic and sound assets are redone for this edition, all of the stages here are based on ones from prior SBM games, and seem to be styled in many ways after Bomberman '94, as well as SBM3 and 4 that both "borrowed" a fair amount from Bomberman 94. The updated art style and the excellent music (original and remixes) certainly help the levels to feel like more than mere generic copies, the game does lack a distinct feeling of "freshness" if you have played all the others.

There are quite a few new things here though, the most notable being the branching paths that let you decide which levels (and ultimately which boss) you'll hit in each world. At the end of each stage, you'll get your choice as to which portal you want to enter some paths are longer and much harder than others, and they'll all end up at the end of the game, but in order to unlock the golden Bomberman for battle mode, you have to hit them all. This is the meaning of the final screen of the video: during this playthrough I went through 25% of the stages in the game. It pretty effectively gives the singleplayer game a bit more longevity.

I know that for many people this is the preferred SNES Bomberman title, but I can't really say I share that sentiment. It certainly is a good game, but it was feeling a bit stale for me at this point. Saturn Bomberman came out the same year, so given the choice between them, I'm not sure who would pick the SNES version unless it was out of familiarity and nostalgia. Still, it's Bomberman, and for most people, that'll be more than enough.

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No cheats were used during the recording of this video.

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posted by Aidexdiesio