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Switch to Jolt: the new physics engine for Godot!

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David Serrano

In Godot 3, you can choose between the Bullet Physics engine and Godot Physics, but Godot 4 comes only with Godot Physics as default. In this video I show you a new alternative option: the Jolt Physics engine integrated via the godotjolt plugin. I'm going to do a Godot benchmark comparing the two so you can see for yourself if this new physics engine is suitable for your Godot game!

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Useful resources:

Benchmark project used in this video:
https://github.com/svprdga/GodotPhysics
Godot Jolt:
https://github.com/godotjolt/godotjolt

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