Timing starts at the "OK" menu selection at the start, and ends on the frame the screen blurs at Matt's final knockout.
This is easily improvable; I wasn't exactly frameperfect with menu selection and advancing to the actual fight, and the fights themselves could be optimized much more. Because of emulator issues preventing me from closing and reopening the emulator itself (Forcing me to do the entire thing in one instance of the emulator being open) I was desperate to get this done before the emulator would crash or something else.
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