Games are moving in a direction that leaves much to be desired at launch. But why should they be released in such a state? What does it take to optimize games?
Merch: https://www.shopworldsinmotions.com/
Chapters:
0:00 Intro
0:54 What Not To Do
2:10 The Render Engine
3:27 Materials
4:18 LOD
5:45 Code
9:30 Outro
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Sources & Further Reading:
Sources:
https://en.wikipedia.org/wiki/Moore%2...
https://www.haroldserrano.com/blog/ho...
https://docs.unrealengine.com/5.0/en...
https://www.makeuseof.com/whatisnvi...
https://developerinsider.co/bigonot...
Music used:
Illusions Anno Domini Beats
Intellect Yung Logos
Jay Sweeps Geographer
Rinse Repeat DivKid
Virtual Roaming Charges half.cool
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