Designing For is a series which looks at a level, boss, or theme in gaming and analyzes the core message of it. In this episode, we break down the final boss of Diddy Kong Racing, Wizpig, and how such a stupid villain manages to be scary, challenging, and invoke the simple joys of growing up and facing challenges as a kid that we all faced, invoking his own, weird, but special brand of nostalgia.
Patreon: / designingfor
Twitter: / designing4games
Discord: / discord
Director/Writer/Voice Over/Footage: Tommy Eyler/Pyrrhickong ( / pyrrhickong )
Video Editing/Additional Direction/Script Editing: AuthorMan ( / authorman )
Intro Animation By: / @tarvouldsquest
Intro Theme By: / tracks
Also check out our full breakdown on Diddy Kong, and how the little guy went from a video game nobody to a headliner of the whole video game world, and how time's made that all come crashing down again • The Forgotten Heroism Of Diddy Kong
Or our episode on Crash Team Racing Nitro Fueled, and how its new tracks toy with and improve upon the previous game's deeper mechanics • Crash Team Racing: NitroFueled's Twi...