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The Cure For Open World Fatigue

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Open worlds have become a dime a dozen, and in my opinion, only a handful of them are actually really good. In this video, I make the case for an alternative: the semiopen world.

The World Design of Dark Souls by Game Maker's Toolkit:    • The World Design of Dark Souls | Boss...  

Youtube footage referenced:
   • Horizon Zero Dawn  Huge Open World M...  
   • Horizon zero dawn crafting guide  
   •  VIDEO GAME MAP Size Comparison (RE...  
   • [Witcher] Geralt asks for a round of ...  
   • Walk in Prague | Deus Ex: Mankind Div...  
   • Mass Effect Legendary Edition  Befor...  
   • Vampire the Masquerade: Bloodlines | ...  
   • The Beauty of Rise of the Tomb Raider  
   • Rise of the Tomb Raider Review  
   • Longplay of Pokémon FireRed/LeafGreen  
   • The World Design of Dark Souls | Boss...  

Music in order of appearance:
Dylan Sitts Conflict of Interest
The Witcher 2 Soundtrack A Nearly Peaceful Place
Call of Juarez: Bound In Blood Soundtrack Main Theme
Dark Souls Soundtrack A Moment's Peace
Dishonored Soundtrack Streets Exploration
Dylan Sitts Purchase

Production Music by www.epidemicsound.com

Timestamps:
00:00 Introduction
00:19 The State Of Open World Games
02:12 The SemiOpen World
02:39 1. Chapter Based Zones
04:07 2. Linear + Open Enviroments
05:24 3. Interconnected Zones
06:37 4. Hub & Spoke
07:31 Conclusion & Closing Thoughts

posted by urlatriceia