Sonic's first attempt at going 3D was attempted for the Sega Genesis Addon, the 32X. Sonic Mars went through massive technical problems and staff drama. Today we explore it's failed development
Sources:
https://info.sonicretro.org/Sonic_Mars
https://info.sonicretro.org/images/3/...
https://web.archive.org/web/202309010...
Credits:
• Lets Play Sonic DOOM!
• Sonic the Hedgehog 2 (Mega Drive/Gene...
• Longplay of Sonic the Hedgehog (1991)
• Longplay of Sonic the Hedgehog 3 & Kn...
• Mega Drive Longplay Sonic Spinball
• How To Setup the Sega Genesis / CD / ...
• Virtua Fighter (32X) Playthrough Ni...
• Sonic Fan Game Project 32X
• Longplay of Comix Zone
• Genesis Longplay Troy Aikman NFL Fo...
• Crash Bandicoot Complete 100% Walkt...
• Deluxe Paint on Amiga A Retrospective
• Mega Drive Longplay [020] Sonic 3D Blast
• SNES Longplay Donkey Kong Country
• Ivan "Ironman" Stewart's Super Off Ro...
• 3dfx Voodoo1 Demo Valley of Ra
• Astro Chase 3D (Macintosh game 1994)
Chapters:
0:00 Early History of Sonic Mars' Development team
3:01 The Sonic Mars Story Concept
5:45 Early Attempts at 3D Sonic ( Sonic Mars )
9:56 The Downfall of Sonic Mars
13:46 The "Xtreme" Future ( Sonic Xtreme )
#Sonic #Sega #Retrogaming