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The Early Days of the Turbografx 16

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Sega Lord X

Here we take a look at 1989 and the launch of NEC's Turbografx 16. I talk about the games and why I think it failed to do well in North America.

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Opening 3D Logo By:
Jan Neves
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Opening 2D Animation By:
Kevin Bhall
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Episode Notes:

1. Games captured from real hardware via SVideo.

2. I also have a "Final Days" episode planned for the Turbografx.

3. Fantasy Zone wasn't the only Sega game released on the platform. You can also find games like Space Harrier, OutRun, and Shinobi on it.

4. The Turbo had a price drop in the US really fast. It originally launched at $199, but was cut to $159 in early 1990. I got mine soon after.

5. The Legendary Axe was one of my favorite early 16bit games. The sequel was OK, but I much preferred the original.

6. I saved up for a Turbo Duo when it was released. I figured since the CD cost $150 at that time anyway, I might as well go for the new hardware.

7. I had a good friend sell his Turbografx for a Genesis in 1991. He had been ridiculed for owning it at school. I tried to get him to get the CDROM for it, but he insisted it would not help its weak 8bit CPU. The power of mob is strong, indeed.

8. Many of these games are on the Turbografx Mini.

posted by me10i841