Heya Pals,
This video I thought I'd go a little deeper on the changes and growth of the dialogue system in Insignia. I want to show you where it started, where it is now and how it got there, with hopefully a few handy tidbits of info along the way that might guide your work.
Let me know if you want more of this content. I'm thinking of mixing in some topdown pixel art tutorials soon, what do you think?
Adam
Chapters:
00:00 Introduction
00:54 Insignia's Dialogue System
02:39 Initial 2017 Design
04:35 2018 Design
08:00 Tutorial Dialogue
09:00 Popup Dialogue
10:27 2021 Design
16:24 "Dialogue Pins"
20:00 Procedural Positioning
23:15 The Pointer
27:05 Visual Design Notes
29:27 About the Design Process
33:00 On Engineering
41:03 Conclusions & Outro
This video features clips from my stream. Catch it live: Mon, Tues, Thurs and Fri 16pm AEST.
Twitch: / adamcyounis
Twitter: / adamcyounis
Discord: / discord
Become a Patron at / adamcyounis
Download assets and games from the stream at http://upponhill.itch.io/
Later, pals!