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The Great Button Solution! | Solving Problems with Engineering | SciShow Kids

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Bill and Webb want to reach a button that is really high up on the wall, so Mister Brown teaches them how to use engineering and teamwork to make a high up button pusher!

Hosted by: Anthony Brown

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K2 Next Generation Science Standards
Science and Engineering Practices:
Asking Questions and Defining Problems

Disciplinary Core Ideas:
ETS1.A: Defining and Delimiting Engineering Problems A situation that people want to change or create can be approached as a problem to be solved through engineering (K2ETS11).
ETS1.B: Developing Possible Solutions Designs can be conveyed through sketches, drawings, or physical models. These representations are useful in communicating ideas for a problem’s solutions to other people (K2ETS12).
ETS1.C: Optimizing the Design Solution Because there is always more than one possible solution to a problem, it is useful to compare and test designs.(K2E TS 13)

Performance Expectations:
K2ETS11 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool
K2ETS12 Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem
K2ETS13 Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs

SOURCES:
https://www.nationalgeographic.org/me...

Image Sources:
https://commons.wikimedia.org/wiki/Fi...
https://commons.wikimedia.org/wiki/Fi...
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https://commons.wikimedia.org/wiki/Fi...

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posted by Merenda27