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The History of 240p

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Displaced Gamers

An examination of how we reached 240p as an output resolution for computers and game consoles. Focuses on the relevance of refresh rate (Hertz), interlacing, resolution, CRT technology, and how we ultimately reached 240p.

If you would like to support this channel, here is a link to the Displaced Gamers Patreon page   / displacedgamers  

Twitter:   / displacedgamers  
Facebook:   / displacedgamers  
Instagram:   / displacedgamers  

Special Thanks to:
Artemio
marqs
Unseen

Walk cycle animation:
Zach McCue (Kusoge)    / conkadewonko  

1000 FPS footage provided by:
Aleksey Bragin
   / alekseyros  

George Street Shuffle and Covert Affair Film Noire by Kevin MacLeod are licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/...)
Sources: http://incompetech.com/music/royalty...
http://incompetech.com/music/royalty...
Artist: http://incompetech.com/

#240p #CRT #Gaming

posted by isolated1r